Stop the Spread! Firebreak Decision Game
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About this resource
An interactive decision game putting the player in the shoes of someone in 1666 London. The fire is spreading along Pudding Lane. The wind is blowing east. You can pull down a row of houses to create a gap — but only ONE row. Which row do you choose?
Five rounds, each with a different starting position and wind direction. Wrong choices show the fire spreading further; right choices show it being contained. Teaches the firebreak concept and the idea that historical decisions involved real consequences.
What you'll learn
- How the fire started DfE NC History KS1 strand 2
- Why it spread so fast DfE NC History KS1 strand 2
Inside this resource
- Plays in your browser
For the student — how to do this
You're going to play a learning game about history. It should take about 10 minutes. Take your time — there's no rush. If you get stuck, ask a grown-up.
For parents and carers
This is a learning game for Key Stage 1 history — about 10 minutes of focused activity. Your child can play this on their own or with you alongside. There's no pressure to finish in one sitting.
Their best score, the time taken, and any answers they got wrong will all be saved automatically to your dashboard so you can see how they're getting on.
For teachers and tutors
A a learning game aligned to the DfE National Curriculum for Key Stage 1 history. Use as a standalone activity, a homework task, or a lesson plenary.
Pupils' completion data and assessment scores flow into the class dashboard so you can spot who needs support and on which sub-topic.
How to check the work
The game shows the score in-play. The "best score" gets saved automatically to the dashboard — no manual marking needed.