- Home
- Learn
- Key Stage 1
- Art & Design
- Drawing
- KS1 Art & Design — Module 2: Drawing & mark-making
KS1 Art & Design — Module 2: Drawing & mark-making
Upgrade to access this resourceAvailable with Paid subscription.View plans
Complete these first
This module unlocks once you have completed:
📖 More information Tap to read
What you'll learn
- Drawing
- Drawing & line KS1 Art Y1–2
Inside this resource
- 4 slides
For the student — how to do this
For parents and carers
For teachers and tutors
How to check the work
Ask the learner to show or explain one idea, then try a fresh example with suitable support. Note any prompts needed; retelling alone does not show secure understanding.
Prefer not to join? Buy just this resource
One-off price: £1.29
This resource is also included with eligible paid plans.
Buy this resource — £1.29Create a free Learning Locker first; the exact resource and price are confirmed before payment.
How to study with KS1 Art & Design — Module 2: Drawing & mark-making
This parent guide links the page examples with a structured study routine. The present resource is labelled Art & Design, Key Stage 1, Year 1, Year 2, E-Learning Module. Use that context, the learning summary and published prompts to agree what sound work should demonstrate.
Prepare a focused session
Read the title and learning focus jointly. Ask the learner to anticipate the ideas, language or technique they may need. Scan each sample and identify instruction words, values, hints, constraints or new terms. Agree a manageable time window, clear distractions and prepare appropriate materials such as paper, pencil, ruler, coloured pens, calculator, headphones or a device. Encourage an independent initial attempt so the work shows sound understanding and gaps. A quiet pause often supports retrieval better than an same-session answer.
Make thinking visible
Invite the learner to describe the task in their own words. They can underline essential information, divide a complex problem into individual steps, draw a diagram, organise support, rehearse a sentence or describe a planned method. Ask why their method fits and whether another method could work. When work stops, provide a graduated hint: repeat the goal, point towards a relevant example, narrow the choice, then model only the next step. Return responsibility straight afterwards. Spoken reasoning highlights misconceptions and practises precise subject language.
Check accuracy and understanding
Compare the attempt with visible answer guidance after honest effort. Inspect more than the final work: review the method, explanation, units, support, sequence, spelling or presentation where relevant. Ask the learner to find the initial point where their reasoning changed path. Complete corrections actively in a different colour or new space, followed by a short description of the improvement. For a correct answer, seek support and one independent check. This separates confident ideas from guessing while strengthening accuracy, reflection and careful working habits.
Consolidate and extend
Finish with retrieval from memory. Cover the example and ask for the central idea, process or fact again. Create one small adaptation by altering a value, condition, example, viewpoint or level of support while keeping the learning focus. Invite the learner to write a related question and supply checking guidance. Record one success and one precise next step, perhaps returning to terminology, rehearsing a calculation, adding support or improving clarity. Recheck that target again in the week because spaced review gives clearer information than same-session repetition.
The interactive player, downloadable file and complete answer material retain their existing access controls. The guide supports preparation, discussion and review.
Sample questions and answers
Try five questions from this exact activity. Review each authored answer and explanation, then note which ideas need another look. Compare the options and explain why the answer fits. Say the reasoning aloud or write a short justification before opening the interactive player to complete the activity and save progress.
We can draw using a pencil, a crayon or a…
- Felt-tip pen
- Spoon
- Cup
- Sock
Sample answer: Felt-tip pen
Explanation: A felt-tip pen too.
A quick drawing to try out an idea is a…
- Sketch
- Statue
- Song
- Sum
Sample answer: Sketch
Explanation: It is a sketch.
Drawing the outside edge of something gives its…
- Shape (outline)
- Sound
- Smell
- Weight
Sample answer: Shape (outline)
Explanation: It gives the shape.
Pressing hard with a pencil makes a … line.
- Dark
- Light
- Wavy only
- Invisible
Sample answer: Dark
Explanation: It makes a dark line.
Making straight lines, dots and zig-zags is called mark-…
- Making
- Eating
- Hiding
- Losing
Sample answer: Making
Explanation: It is mark-making.