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The core locational knowledge of the KS1 Geography curriculum, distilled into 12 cards. Each continent and ocean has a memorable image cue; each UK country has its capital city paired on the back.

Designed as a five-minute starter or homework warm-up. Run the deck three times in a week and the names stick.

A five-page activity book that gets children using real maps and globes — the geographical-skills strand of the KS1 NC. Each page is an investigation: trace the seven continents, find the five oceans, locate the four UK capitals, identify physical and human features in your local area, and design your own treasure map.

The pages deliberately ask the child to look something UP (in an atlas, on a globe, or on Google Maps with a grown-up). The skill being built is “how do I find places I don’t know yet” — a lifelong geographical habit.

A planning companion for the locational-knowledge unit of KS1 geography. Maps every resource to its NC requirement, flags the geographical questions children consistently get wrong (Scotland’s capital, the 7 vs 6 continents debate, the Southern Ocean), gives the full KS1 geography vocabulary list, and lays out a 6-lesson scheme.

Particularly useful is the note on the place-knowledge strand: this pack covers locational knowledge well but does NOT cover the place-knowledge requirement (comparing a UK area with a contrasting non-European country) — that needs its own follow-on unit.

A three-page worksheet covering the core locational knowledge of the KS1 geography curriculum. Page 1 introduces the seven continents with a labelling task. Page 2 covers the five oceans with a fill-in-the-name task. Page 3 zooms into the United Kingdom — the four countries, their capital cities, and the seas that surround them.

Every place name in this worksheet is the official current name (e.g. “Australia/Oceania” for the continent — both forms accepted; “Southern Ocean” included as the 5th ocean per the post-2000 IHO designation, which the UK NC expects). Full answer key with adult notes on areas children commonly confuse.

An interactive game testing rapid recognition of the seven continents and five oceans. Each round shows either a picture clue (a kangaroo, a polar bear) or a place name (the Amazon, the Sahara, the Great Barrier Reef) and asks which continent or ocean it belongs in.

Wrong answers give an explanation, so the game teaches as well as tests. Builds the locational instinct that the KS1 NC requires.

A 7-slide tour of the world that starts wide (planet, continents, oceans) and zooms in (Europe, the UK, your hometown). Each slide has a memorable picture and one big idea, plus a “small fact” that gives an anchor.

Slide 6 introduces the geographical vocabulary children need at KS1 — beach, cliff, river, mountain, town, port, harbour — so they can describe places in the right words.

A ten-question quiz testing the core KS1 geography locational knowledge. Mixes “name the place” recall with “spot the answer” reasoning across continents, oceans, UK countries and capital cities, plus a few questions on the basic geographical vocabulary.

Best taken after the e-learning lesson and worksheet.