Programming Basics KS1 is a five-mission KS1 Computing activity book mapped to the DfE National Curriculum for programming. Children learn that a program is a set of instructions we give a computer or floor-robot, use the forward, back and turn commands, predict where a Bee-Bot will stop and which way it will face, and discover that a mistake in a program is a bug and fixing it is debugging. Most questions are auto-marked on screen, or the whole book can be printed with a full answer key. Includes teacher, parent and pupil notes and is fully SEND-friendly with high-contrast and large-text modes.
Interactive quiz game for Computing โ Programming. Multiple question types including drag-and-drop matching. Marked at the end with answers. Solo play is tracked; group mode (1โ6 players/teams) is for fun. Works with the lesson and mock paper for this topic.