Position & Direction Detective is a five-mission KS1 (Year 2) activity book mapped to the DfE National Curriculum for mathematics geometry: position and direction. Learners describe whole, half, quarter and three-quarter turns, turn clockwise and anti-clockwise, use left, right, forwards, backwards and the four compass points, order objects with ordinal numbers from 1st to 10th, and follow simple routes and movement patterns on a grid. Missions 1–4 are auto-marked on screen, or the whole book can be printed with a full answer key. Includes teacher, parent and pupil notes and is fully SEND-friendly with high-contrast and large-text modes.
A one-page printable worksheet covering the Y1 + Y2 position and direction curriculum: position vocabulary (left/right/above/beside), directional movement, quarter/half/three-quarter turns, and clockwise vs anti-clockwise (Y2). Hands-on activity uses any toy.
A direction-prediction game. Each round shows a robot on a grid with a list of move instructions (forwards 2, quarter turn clockwise, forwards 1). The child taps the square they think it ends on. Tracks correctness and reports best score.
A 10-question multiple-choice quiz spanning Year 1 and Year 2 position-and-direction content. Best-of-N personal best.
A 4-slide guide for parents. Covers what Year 1 and Year 2 expect; key vocabulary children should hear; 4 quick games that drill position and turn concepts; and the connection to coding (Bee-Bots, Scratch Jr).
A teacher-facing lesson plan covering one 45-minute lesson on position and direction. Includes warm-up activity, main teaching points with vocabulary list, paired practice, plenary assessment questions, and three levels of differentiation. Optional Bee-Bot variant if you have them.
A short, picture-led slide lesson an adult shares with a child. It shows numbers as quantities (dots), on fingers, and on a ten frame, building the “deep understanding of number” the EYFS Number ELG describes. Talk about each slide together rather than rushing.